| Type: | Research |
| Big-Bet: | No |
| Status: | Ended |
Primary Challenge
TechMeth
Champions
N/ALeaders
Description
Large screen displays are becoming ubiquitous and appear in many different environments. These displays offer the ability for people to work together in a common space and use the screen real-estate in novel ways. Likewise, small, mobile displays are also ubiquitous and offer new challenges and opportunities to work within shared environments as input devices and private displays. When using these In environments where such large and small displays are used together, appropriate interaction techniques are necessary to ensure that these environments can be effectively utilized in a coherent manner for a wide range of tasks.\n\n\n\nThis project investigates a variety of shared display environments to develop new metaphors, interaction paradigms, and mechanisms for effective sharing of displays appropriate to the form factors and affordances of the displays, the tasks being pursued, and the roles of the various people who are engaged in those tasks (Shoemaker et al, 2007; Tang et al, 2008).\n\n\n\nTo date, some of the successful outcomes of the project include a new type of spherical 3D display, a new interaction framework for large displays based on a body centric model of users where users can point at objects using their shadows, a new taxonomy of tools that can be used for shared display interaction, new platforms to support shared interaction on different types of displays including large screens and mobile devices, an new auto-calibration method for multiple projectors to facilitate creating mosaic displays, and applications demonstrating the utility of shared display spaces including a video annotation tool and interactive education environments. \n\n\n\nThe project has been very successful in providing training opportunities for post-doctoral fellows (X), graduate students (Y), and undergraduates alike (Z). The project has had significant synergy with other GRAND projects and has utilized the GRAND network to facilitate this interaction, for example, a virtual fashion show is planned in conjunction with VIRTPRES project, GRAND members are co-chairing the International Conference on Entertainment Computing in 2011, and a multi-display remote gesture system called UbiCursor was created. \n\nThe project team has published X refereed journal and conference papers in the first year and has additional ones in submission. The team has also attracted champions and funding from Google Inc. and Mingleverse Inc. and continues discussions with Smart.\n\n\n\nThe project team anticipates continued development of shared display technologies as well as the guidelines for their effective use. \n\n